A General Note: The following are statistics for various STAR WARS craft for use with FULL THRUST and Galoob's Micro Machines. Although these all conform to full thrust rules, I recommend that players not think of "Mass" in normal full thrust terms. Basically, many craft may seem "bigger" then they should in comparison to similar full thrust craft. The Mellenium Falcon, for example, is a tiny freighter, certainly no bigger then a courier or scout in full thrust. But here it has a mass of 4. The Nebulon-B Frigate, in the Star Wars Universe, is an Escort-class ship, but in Full Thrust, due largely to the fact that it carries fighters, would be considered a Cruiser. In terms of Fighters, various Star Wars Fighters should be considered to be the following in regards to FULL THRUST rules: TIE FIGHTERS are NORMAL FIGHTERS (20 points) TIE INTERCEPTORS are FIGHTER INTERCEPTORS (20 points) TIE BOMBERS are TORPEDO FIGHTERS (38 points) TIE ADVANCED FIGHTERS are FAST, HEAVY FIGHTERS (44 points) Z-95 HEADHUNTERS are NORMAL FIGHTERS (20 points) X-WING FIGHTERS are HEAVY FIGHTERS (32 points) Y-WING FIGHTERS are HEAVY, ATTACK FIGHTERS (38 points) A-WING FIGHTERS are HEAVY FIGHTER INTERCEPTORS (32 points) B-WING FIGHTERS are HEAVY TORPEDO FIGHTERS (50 points) Furthermore, all Rebel Fighters (Headhunter, X-Wing, A-Wing, Y-Wing, B-Wing) are jump-capable and thus can emerge from hyperspace independant of a Carrier. When added to a fleet for a Strike or other mission independent of a Capital Ship Rebel Fighters should cost twice as much. That is, an X-Wing group acting without a Frigate or Calamari Cruiser to launch it would cost 64, rather then 32 points to add to a fleet. Starship: THE MILLENIUM FALCON Craft: Corellian Engineering YT-1300 Type: Military-Modified Light Freighter Mass: 4 Length: 26.7 meters Crew: 2 (1 can coordinate), gunners:2 Passengers: 6 Cargo Capacity: 100 metric tons Consumables: 2 months Hyperdrive Multiplier: x2 Nav Computer: Incom Suresight Navcomputer Thrust: 9*(Enhanced Corellian Evader-GT Ion Drive) Hull/Damage Points: 2 Shields: Sensors: Corellian "First Contact" Scout Apparatus Weapons: x1 PDAF System Weapon Name: 2 Quad laser Cannon Fire Arc: Front, Port, Starboard Space Range: 6 Damage: 1D6 Weapons: Submunitions Pack Weapon Name: Concussion Missile Tube Fire Arc: Front Space Range: 6/12/18 Damage: 3D6/2D6/1D6 Cost: 30 (Use Millenium Falcon Micromachine) *These are highly modified drives. Anytime a thrust of 9 is used, the Milennium Falcon must make a Systems Check for every system or risk burn-out. Starship: NEMESIS Craft: Rendili Star Drive's Customs Cutter Type: Imperial Customs Cutter Mass: 8 Length: 50 meters Crew: 2, Troops: 6 Passengers: 12 (Brig) Cargo Capacity: 100 tonnes Consumables: 2 months Hyperdrive Multiplier: x1 Nav Computer: RSD AI-7 Navsystem Thrust: 7 (RSD Gyrothruster Drive System) Hull/Damage Points: 4 Shields: Sensors: RSD Illumination Sensor Array Weapons: PDAF System Weapon Name: 2 Taim & Bak Dual-linked Blasters Fire Arc: Front, Port, Starboard Space Range: 12/24 Damage: 2D/1D Weapons: Submunitions Pack Weapon Name: SFS T-s5 Proton Torpedo Launcher Fire Arc: Front Space Range: 6/12/18 Damage: 3D/2D/1D Weapons: Needle Beam Weapon Name: Armek HVY-10 Ion Cannon Fire Arc: Front Space Range: 9 Damage: 1D Cost: 51 (Use Bounty Hunter Slave Ship Micromachine) Starship: THE DIVINE WIND Craft: YT-6,000 Missile Boat Type: Missile Destroyer Mass: 14 Length: 150 meters Crew: 46 Passengers: 14 Cargo Capacity: 100 tonnes Consumables: 6 months Hyperdrive Multiplier: x1 Nav Computer: Correlian Escape-5 Navcomp System Thrust: 6 (Corellian Evader-XT Fusion Drive) Hull/Damage Points: 7 Shields: Sensors: Corellian "First Contact" Scout Apparatus Weapons: x3 Missiles Weapon Name: 3 Krupx XX10 Heavy Proton Torpedoes Fire Arc: Front Space Range: 18", 2 Course change/turn for 3 turns Damage: 2D Weapons: Type "C" Battery Weapon Name: 2 Taim & Bak Turboblasters Fire Arc: Front, Port, Starboard Space Range: 12 Damage: 1D Cost: 86 (Use Millenium Falcon Micromachine) Starship: THE COSMIC WIND Craft: CR90 Blockade Runner Type: Corvette Mass: 14 Length: 150 meters Crew: 46 Passengers: 14 Cargo Capacity: 100 tonnes Consumables: 6 months Hyperdrive Multiplier: x1 Nav Computer: Correlian Escape-5 Navcomp System Thrust: 6 (Corellian Evader-XT Fusion Drive) Hull/Damage Points: 7 Shields: Sensors: Corellian "First Contact" Scout Apparatus Weapons: x2 Class "B" Batteries Weapon Name: 4 Taim & Bak H9 Dual Turbolasers Fire Arc: Front, Port, Starboard Space Range: 12/24 Damage: 2D/1D Weapons: ADAF System Weapon Name: 2 Taim & Bak Turboblasters Fire Arc: n/a Space Range: 12/24 Damage: 2D/1D Cost: 91 (Use Corellian Corvette Micromachine) Starship: THE FREEDOM Craft: Nebulon-B EF76-B Escort Frigate Type: Escort Cruiser Mass: 28 Length: 300 meters Crew: 920 Passengers: 75 (troops) Cargo Capacity: 6,000 tonnes Consumables: 2 years Hyperdrive Multiplier: x1 Nav Computer: KDY Stardrive Navigation System Thrust: 4 (KDY Grav-X Impulse Drives) Hull/Damage Points: 14 Shields: Sensors: KDY 1000 Independant Sensors Weapon: x2 PDAF Systems Weapon Name: 12 Borstel RH8 Laser Cannons Fire Arc: Forward, Port, Starboard Space Range: 6 Damage: 1D6 Weapons: x2 Class "A" Batteries Weapon Name: 12 Taim & Bak X17 Turbolasers Fire Arc: Forward, Port, Starboard Space Range: 12/24/36 Damage: 3D/2D/1D Fighter Bays: 1 (6 X-Wing Heavy Fighters) Cost: 232 (Use whatever Micromachine you think is appropriate) Starship: THE MANACLE Craft: Interdictor Im-418 Type: Heavy Cruiser/Immobilizer Mass: 36 Length: 600 meters Crew: 2,807 Passengers: 800 (troops) Cargo Capacity: 12,000 tonnes Consumables: 2 years Hyperdrive Multiplier: x1 Interdictor Generator: SFS Virtual Gravity Generator Nav Computer: SFS N-s10.0 Navcon Computer System Thrust: 3 (SFS-1000 Ion Thrusters) Hull/Damage Points: 18 Shields: Level-1 Screen (Forward/Rear Projecting Novaldex Shields) Sensors: SFS Grav-Proximity Sensors Weapons: ADAF System Weapon Name: Quad-Link Point Defense Laser Cannon Fire Arc: n/a Space Range: 6 Damage: 1D6 Weapons: x3 Class "B" Batteries Weapon Name: 30 Taim & Bak XX-9 Heavy Turbolasers Fire Arc: Forward Space Range: 12/24 Damage: 2D/1D Fighter Bays: 1 (6 Tie Fighters) Cost: 334 (Use Star Destroyer Micromachine) Starship: THE VENOM Craft: Rendili StarDrive's Victory 1 Star Destroyer Type: Victory Class Dreadnaught Mass: 50 Length: 900 meters Crew: 5,200 Passengers: 1,780 (troops) Cargo Capacity: 100 tonnes Consumables: 4 years Hyperdrive Multiplier: x1 Nav Computer: Rendili Horoscope AI Thrust: 2 (Rendili Colossus Ion Generators) Hull/Damage Points: 25 Shields: Level-1 Screens Sensors: Rendili Starseer Sensors Weapon x3 Class "B" Batteries Weapon Name: 30 Taim & Bak XX-9 Heavy Turbolasers Fire Arc: Forward, Port, Starboard Space Range: 12/24 Damage: 2D6/1D6 Weapons: x1 Class "A" Battery Weapon Name: 6 Taim & Bak X17 Turbolasers Fire Arc: Forward, Port, Starboard Space Range: 12/24/36 Damage: 3D/2D/1D Weapons: x1 PDAF System Weapon Name: 4 Quad-Link Laser Cannon Fire Arc: Forward, Port, Starboard Space Range: 12 Damage: 1D Fighter Bays: 2 (12 Tie Fighters) Cost: 358 (Use Star Destroyer Micromachine) Starship: THE AVENGER Craft: MC80a Converted Starcity Type: Super-Dreadnaught Mass: 76 Length: 1,200 meters Crew: 5,402 Passengers: 1,780 (troops) Cargo Capacity: 1000 tonnes Consumables: 4 years Hyperdrive Multiplier: x1 Nav Computer: Calamari "Altered States" Navcomp Thrust: 3 (Calamari "Solar Wind" Quiet Fusion Drives) Hull/Damage Points: 38 Shields: Level-1 Screens (forward/rear projecting novaldex shields) Sensors: Wavetech-12 Sensors Weapon x4 Class "A" Batteries Weapon Name: 40 Taim & Bak XV9 Turbolasers Fire Arc: Forward, Port, Starboard Space Range: 12/24/36 Damage: 3D6/2D6/1D6 Weapons: x1 ADAF System Weapon Name: 8 Taim & Bak XV9 Turbolasers w/Computer assisted targeting. Fire Arc: Forward, Port, Starboard Space Range: 6 Damage: 1D Weapons: x1 Needle Beam Weapon Name: 10 Armek SW-7 Ion Batteries Fire Arc: Forward Space Range: 9 Damage: 1D Fighter Bays: 3 (12 X-Wings, 6 Y-Wings) Cost: 607 (Use Calamari Cruiser Micromachine) Starship: THE EXECUTOR Craft: Kuat Drive Yards Imperial 1 Star Destroyer Type: Dreadnaught Mass: 100 Length: 1,600 meters Crew: 37,085 Passengers: 9,700 (troops) Cargo Capacity: 100 tonnes Consumables: 6 years Hyperdrive Multiplier: x1 Nav Computer: KDY Stardrive Navigation System Thrust: 2 (KDY Grav-X Impulse Drives) Hull/Damage Points: 50 Shields: Level-2 Screen (Forward/Rear Projecting Novaldex Shields) Sensors: KDY 1070 Web Command Matrix Weapon x5 Class "B" Batteries Weapon Name: 50 Taim & Bak XX-9 Heavy Turbolasers Fire Arc: Forward, Port, Starboard Space Range: 12/24/36 Damage: 3D6/2D6/1D6 Weapon x3 Needle Beams Weapon Name: 60 Borstel NK-7 Ion Cannons Fire Arc: Forward Space Range: 9 Damage: 1D6 Weapon x4 PDAF Systems Weapon Name: 10 Taim & Bak XX-9 Heavy Turbolasers Fire Arc: Forward, Port, Starboard Space Range: 6 Damage: 1D6 Fighter Bays: 4 (12 Tie Interceptors, 12 Tie Torpedo Bombers) Cost: 648 (Use Star Destroyer or Super Star Destroyer Micromachine)